Valve yana shirya sabuntawa wanda ke inganta yawan aiki a cikin SteamVR

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Suna so su tabbatar da gaskiyar abin da ya kamata.

Valve, tare da HTC, wanda ya ƙera tabarau na gaskiya gilashin Vive, suna gabatar da wata fasahar da ake kira Steam Smoothing akan Steam.

Dalilin aikinsa shine idan lokacin aikatawa ya zartar, sai ya zana fulogen da aka rasa dangane da abubuwan da suka gabata da kuma ayyukan dan wasan. A takaice dai, a wannan yanayin, wasan da kansa zai buƙaci zana firam ɗaya kawai maimakon biyu.

Sabili da haka, wannan fasaha zai rage mahimmancin tsarin tsarin wasannin da aka tsara don VR. A lokaci guda, Motion Smoothing zai ba da damar katunan bidiyo na ƙarshen ƙare don nuna hotuna a ƙuduri mafi girma a daidai adadin firam.

Koyaya, wannan ba za a kira shi da sabon abu ba ko nasara: an sami irin wannan fasaha ta gilashin Oculus Rift, wacce ake kira Asynchronous Spacewarp.

An riga an samo nau'in Beta na Motion Smoothing a kan Steam: don kunna shi, kuna buƙatar zaɓi "beta - SteamVR Beta Update" a cikin ɓangaren beta a cikin kaddarorin aikace-aikacen SteamVR. Koyaya, kawai masu mallakar Windows 10 da katunan bidiyo daga NVIDIA za su iya gwada fasahar yanzu.

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